Thursday, 22 February 2018
SNES Game Review 141: Lode Runner Twin: Justy to Liberty no Daibouken
Of all of the reviews I have done this must be one of the hardest to write, part of this is because the particular game I am going to be talking about has not been talked about a great deal in the past even though it comes from a famous series. I don't read many video game reviews nowadays but back when I was a kid when the SNES and MegaDrive/Genesis were the in thing I used to read tonnes of reviews, so even if this was a long time ago, I will have read reviews of all of the typical SNES games like Mario World and Zelda etcetera. I didn't know that this game existed till very recently though, I have never heard another persons opinion on it at all. I guess though that this is why I got into the whole SNES review thing to try and introduce people to games they might not have played and to give my opinion on a whole range of different video games.
The game I am talking about today is Lode Runner Twin: Justy to Liberty no Daibouken. This game only ever came out in Japan on the Super Famicom (the Japanese version of the SNES) and despite the fact I played on a lot of imports as a kid this totally went under my radar. I might not have played this game as a kid but I did play a whole tonne of the original LoadRunner on the ZX Spectrum and fundamentally despite the huge step up in terms of hardware this later game in the series is not all that different at least gameplay wise. The game is made by a developer called T&E Soft Incorporated a Japanese-based video game developer which was founded in 1982. Although they made games in a variety of genres, they are mostly known outside of Japan for their video golf games. From what I can see they no longer exist but they did make it into the PS2 era the last game I am aware of them making was Disney Golf, known in Japan as Disney Golf Classic which came out in 2002 in Japan and a whole 3 years later in 2005 in Europe.
I guess you would call Lode Runner Twin a platformer but unlike most platformers you cant jump, so if you cant jump what do you do in order to kill enemies? Well actually you don't kill them its more a case of avoiding them. You cant jump but you can however dig. You only really use three of the pads buttons in this game one button lets you dig to your left, the other to your right and the third button lets you well basically its a quit button, if you get stuck you press this and you die, you loose a life, but its basically there in case you get stuck and cant finish a level. You can dig a hole if you need to drop down quickly but you can also dig a hole so that an enemy can fall in it and become temporarily trapped in it, and while they are trapped well you can walk over there head so this is how you get past the enemies in the game. If a bad guy touches you in anyway apart from his head touching your shoe as you run over him and your dead. The gameplay is pretty darn basic all you do is just avoid the enemies, collect all the gold in each stage and then use the ladder provided to move on to the next stage.
There have been a whole bunch of different versions of LoadRunner on a whole load of different machines but I need to say that this version is perhaps the cutest version your going to see, gone are the stick man visuals of the early games and in are cartoony anime style characters which have a SNES era rpg sort of look to them. You also have bright backgrounds fluid animation and playful music which just goes absolutely perfectly with the games sense of style. Sound effects are spare but fitting, you have a falling noise, a noise when you pick up gold and a spinning noise when you die. OK so one question people are going to want answering is does the game being in Japanese throw up any language barrier which could stop you enjoying it? In all honesty not really, it looks like your missing out on a bit of a story but its very easy to start the game and its so arcade like and simple that even with no help or instruction I managed to work out everything I could do and how to do it within minutes. The game is a very easy game to just pick up and play, unfortunately for me despite its simplicity and its good presentation it just doesn't have a hook, it feels like it is trying hard to grab me but it just doesn't manage it. If I did not need to play it reasonably thoroughly to give it a fair review I feel I would have turned off the SNES and popped something different into the cartridge slot a lot sooner than I did. The funny thing is I cant quiet put my finger on why the game has failed to grab me, it controls well, it looks good, it sounds good its just fundamentally boring. This also makes it incredibly hard to score as it doesn't really do anything wrong really it just is not enjoyable as I would like it to be.
Pushed to give this game a score well I guess that I would give this game 4 out of 10. I know that kind of means that I am saying that the game is less than average, which possibly doesn't reflect a lot of what I have said in this review but the simple truth is that games need to draw you in and make you stick around, games need to be fun or at the least engaging and this one simply in my opinion is not. Looking on ebay now the cheapest copy of this game is £20 when you add the postage on to the price, I actually paid £5. If you can get it for £5 and have a converter or a modded machine then it might be worth a shot to see if you enjoy it more than I did but £20 is definitely far too much and I would advise you to try something else.
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