Secret
of Mana, was originally released in Japan as Seiken Densetsu 2, so
yep the first thing I am telling you is that this game is in fact a
sequel. Seiken Densetsu apparently translates to Legend of the Sacred
Sword. the original Seiken Densetsu was released as Final Fantasy
Adventure in North America and Mystic Quest in Europe and was on the
Game Boy. So the series began as a handheld side story to Square's
flagship franchise Final Fantasy, though you wouldn't know this from
playing Secret of Mana as all of the the Final Fantasy elements were
dropped starting with this second instalment in the series and in all
honesty it became a series in its own right with its own fan fare and
legion of loyal followers.
So Secret of Mana can best be described as an
action role-playing game it was both developed and published by
Square for the SNES and released in 1993. Surprisingly this is the
first time I have managed to talk about Square in my SNES series, yes
they are a great studio but there stuff is usually expensive. In fact
I spent £25 on my American cart of Secret of Mana and that was quiet
a long time ago before prices really started to jump. I didn't own
Mana back when it was released but one of my close friends did, and I
used to go round his a lot and play it, I really enjoyed it but for
some reason I just never decided to pick my own copy up, maybe its
because when I was younger I tended to jump from game to game, so
didn't really think an RPG was the best use of my cash. It was years
latter when I decided to buy it and I basically just kept checking
eBay until I saw a buy it now American copy with free postage. It was
this game that actually resulted in me modifying my Super Nintendo.
You see I was playing it through a convertor and well it was on a
cupboard and when my daughter would run into the room the cupboard
would rock a little and this would make the SNES rock and well it
would crash, one time it crashed and somehow this ruined my save and
I lost 15 hours worth of playing. I then began to think about what I
could do to fix this situation, the obvious solution would be to
simply sell my copy and spend whatever it cost to buy a Pal version,
or heck just purchase an American SNES. Somehow I ended up reading
about how to make a UK SNES play import games, and as a result of
this I widened the cartridge slot, and disabled the region lockout on
my machine and altered it so it ran at 60hz, I could have gotten more
clever and gone down the route of switches etcetera but I decided to
just have my altered SNES and a regular one as well as bad as this
sounds it was simply easier.
OK so what makes Secret of Mana such a unique and
often talked about game? Well for a start its a Square game so there
is that name recognition but its also a little different for one its
not just a single player game its also a cooperative multiplayer game
with a system which allows for a second and even third player to drop
in and out of the game at any time. You start the game as one
character and as you play a further two are unlocked, and well as
soon as one is unlocked a friend can jump in and play with you. As an
adult this sounds pretty cool but as a kid this was simply amazing,
it meant I could drop in on my friend and if he was playing this game
it didn't mean that I had to just sit there and watch him play or
that he had to come of the game because he had a visitor nope I could
just grab a pad and jump right into the game. OK so I think its
pretty obvious that being two player its not going to be an old Final
Fantasy style RPG where everyone stands there waiting for there turn
to attack, no rather than using a turn-based battle system like other
role-playing games back then this game instead offers real-time
battles with a power bar mechanic. For anyone who hasn't played
Secret of Mana I guess id kind of explain this game as kind of
feeling like its an almost Final Fantasy meets Zelda a Link to the
Past kind of thing. The game also has a unique ''Ring Command'' menu
system, when you use this it pauses the action and allows you to make
decisions in the middle of battle.
I might have spent quiet awhile going on about how
great it is that people can drop in and out of your game but even if
your on your own or don't really like playing games with other human
beings then the game still has you covered offering customizable
artificial intelligence (AI) settings for your computer-controlled
allies. While you control one character the other two will then
behave however you have set them to behave with you having choices
between having them run in swinging without a care in the world or
having them behave more defenselessly staying away from enemies and
only fighting when absolutely necessary. Or you can set them to run
in swinging. The experience gained is equally shared so you don't
need to worry about them either stealing to many kills from you and
your character therefore loosing experience, or them cowering too
much and becoming weak. There is a fairly large variety of enemies. You
get creatures called Rabites, which are pretty much half rabbit half
blob, then there are zombies and goblins all sorts of different
things sure there are some pallet swaps but its not done to death and
in my opinion it doesn't hurt the game at all there are also some
pretty darn cool bosses.
OK so lets talk a little about the weapons you get
how you attack with them and what makes this cool. You have an area
on screen which sits under your character's icon and health meter
this shows percentages, if you stop attacking it will climb up to
100% wait for this and the attack will be stronger, so rathter than slashing like mad its often
better to hit and avoid to let this build.
As you increase your weapon abilities, which is
done by killing enemies with a certain weapon, you will gain
techniques. You use these techniques by holding the attack button and
you will see a bar fill up to the desired level 1-8 and then when you
release your button you will do a more powerful attack, to start with
these are pretty simple like a jumping slash but they just get better
and better. There are 8 weapons in the game and they are a sword, an
axe, a spear, a pole arm, a boomerang, a bow, a whip, and a glove.
So what you have is 8 selectable weapons for 3 characters, so you get
to control who uses what and when. All of these weapons are
upgradable by finding orbs and then taking them to the blacksmith. As
the weapons are improved by the blacksmith they get stronger and
develop abilities, so you might find that certain ones stun enemies
or become strong against particular things. Now you will most likely
just work out which are your favourites but its great to have the
choice and for me at least it does add some playability as you can
try to do things a little different next time, like using the whip,
glove and bow instead of the spear, sword and axe. I could talk about
this game all day but I don't want to give away everything about the
game , and I certainly don't want to talk about the story in the
slightest and that's because this game gets a very high
recommendation from me and I want people to know just enough to feel
curious and to go out and try the game.
OK so I have talked about my history with the game
, I have talked about the play mechanics and seeing as I think
gameplay is king id kind of be happy to leave it here but I guess I
should talk about the graphics and the sound. I think the graphics
are beautiful, you have great 16-bit sprites that living in a bright
colourful world absolutely dripping with detail, its a wonderful
living breathing world in cartridge form. You have large impressive
bosses I think its just a treat for the eyes.
As for the games Music well the game has an absolutely fantastic score it is at times peaceful, at other times atmospheric and sometimes beautiful, its just as far as I am concerned one of the greatest game scores on the system which ticks every box and is an emotional roller coaster. As far as sound effects go you have all of the Slashes and such you would expect in a game of this type and most importantly nothing ever feels repetitive or out of place.
Overall I would have to say that this game is one
of the very best games on the system, and even if you don't usually
like RPG's with this games multiplayer and its spin on it being an
action RPG, id recommend that you give it a bash. I feel I need to
give this game a very rare 10 out of 10 after all it has to be one
hell of a game for you to modify your whole console because of it
doesn't it?
OK so if you want to play this game prices for pal
carts start at about £40 I have also seen a lot of fake carts
knocking around, with some of the owners/sellers even believing them
to be real, this is something worth considering. To try and combat
this take a good look at pictures of real ones and then study any you
consider buying. It is also worth noting that this game made it on to
the SNES mini AKA the Super NES classic Edition. It has also had a 3d
remake for various modern platformers but I haven't tried that so
wont be commenting on it beyond making people aware of its existence.
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