Beast Wrestler YouTube Review
SO the game I am going to be talking about now is a game called Beast Wrestler AKA as Beast Warriors(in Japan). Did you ever have a game which as a kid you played so much it was a bit of an obsession, maybe it delivered just the right cocktail of things you were into at that precise moment in time that it just felt almost as if it had been made just for you. Well as a youngster this is how I felt about Beast Wrestler. I was massively into wrestling of the WWE favourite but I was also big into monster movies, so combine grappling with a creature feature and how can it be anything other than awesome? Load up the game and let it do its introduction and you will be greeted by the site of all manner of cool looking beasts and what I can best describe as some 16bit foreboding phantom of the opera style music which really sets the scene, hats of to the developers here they really did know how to get people pumped.
SO the game I am going to be talking about now is a game called Beast Wrestler AKA as Beast Warriors(in Japan). Did you ever have a game which as a kid you played so much it was a bit of an obsession, maybe it delivered just the right cocktail of things you were into at that precise moment in time that it just felt almost as if it had been made just for you. Well as a youngster this is how I felt about Beast Wrestler. I was massively into wrestling of the WWE favourite but I was also big into monster movies, so combine grappling with a creature feature and how can it be anything other than awesome? Load up the game and let it do its introduction and you will be greeted by the site of all manner of cool looking beasts and what I can best describe as some 16bit foreboding phantom of the opera style music which really sets the scene, hats of to the developers here they really did know how to get people pumped.
Apparently the game was made by a company called
Riot, information on them appears to be rather limited but it turns
out that Riot was a subsidiary of Telenet Japan. It came into
existence in 1991 when Telenet Japan was expanding but when Telenet
started to lose sales in 1993 it was closed with some of its staff
being transferred, it was was best known for employing graphic artist
and later director Eiji Kikuchi, and music composer Michiko Naruke.
The game waqs published by Renovation Products which was
basically Telenet Japan's US publisher of Sega Mega Drive games.
Telnet would latter go on to be purchased by Sega themselves which is
rather fitting seeing as they had heavily supported the Megadrive and
only ever released one SNES game.
So with monsters and such you might think that
this game is set in the past, well no according to the Japanese
Manual this game is set in 2020. So two years from now, but heck when
this game out in 1991 the year 2020 probably felt pretty darn space
age, and basically well its all about genetic engineering. Genetic
engineering has allowed scientists to develop specific life forms
called ' dragon warriors' and basically trainers have used these
creatures to fight in a wrestling championship. So Ladies and
Gentlemen I guess you have two years to save up your cash and decide
what kind of monster you would like to own. This is one of those
games where if you grab the American version there is some absolutely
fantastic Engrish, there are plenty of words pushed together missing
adequate spacing and some excellent typos which managed to slip
through the translation process, in fact before your first fight you
will be called a ''bovice'' when offered your first monster. If your
a lover of funny Engrish then this game is one to keep an eye out
thats for sure.
The visuals in Beast Wrestler are very
mixed in my opinion. I find the monster designs to be very
interesting, they are reasonably detailed and there is a fairly good
variety of them and I think that they show a great deal of
creativity. It is kind of from here that things get worse though the
arena is plain it lacks any real care or attention plus you probably
noticed I said arena not arenas that's right there is only one so you
better get used to looking at the same backdrop as you play. I am
also sad to report that the graphics look even worse in motion than
they do in static screen shots this is because the animation on the
whole is pretty darn stiff and could seriously do with the frames of
animation being doubled, it looks odd and well janky. It feels like
someone took a lot of time to make the beasts and that they were then
just poorly put into the game
The music in Beast Wrestler is far more
consistent than the graphics though and more importantly it is in my
humble opinion pretty darn great.. It has this fitting orchestral
meets 16bit sort of feel, it really feels like the most of the
Megadrives sound capabilities was used here. It really does help the
game to try and create a dramatic atmosphere. The sound effects
though they well I kind of think there a mixed bag the hitting noises
are not to bad and the noise when the beasts hit the ground offers a
nice satisfying feel but the noise used when one monster bear hugs or
chokes another is pretty grating and all of the monsters roar the
same when they are beaten.
When it comes to gameplay, Beast Wrestler
is once again a mixed bag. You move your monster/wrestler around with
the D-pad with the A button being used to Punch the B button being
used for Tail based strikes and the C button being your
Special/Signature move button. The idea is to beat your opponents
monster till it cries out on the ground 3 times, once you have
managed this then you have won the fight. In order to do this you
need to cause damage to your opponents monsters and you do this by
punching, tail whipping, body slamming, and clotheslining the living
heck out of them in total honesty though it is a bit of a button
masher, it never seems to feel like quiet what you want is happening.
The game has two modes: match and tournament.
Match mode is basically your versus or exhibition mode, in this
either two players can go head to head with ten selectable beasts, or
one player can fight a computer controlled beast. This is basically
good either for just practising or having a quick go with a buddy.
Now tournament mode is the real game, this is the story mode, here
you use a pre-chosen creature and fight battle after battle. The game
has three acts the Pro Test, Domestic Rank and World Rank. You don't
have to finish the whole game in one sitting as passwords are
provided but they are pretty long so that's worth bearing in mind.
After every other match you win, you get the
chance to spend some of your winnings, you can use these gto get
various items and serums that can help you raise your monsters speed,
strength or stamina. At certain points you will also be forced to
merge your beast with a choice of monsters you have already defeated,
being told that your monsters badly injured and without merging it
its life will be at risk. I think this is part of what really gripped
me back as a kid and its something I dont remember experiencing in a
game before and wouldn't again until I played Monster Rancher on the
PS1 ( A game I would strongly recommend even if it is incredibly
pricey).
So despite loving this game as a kid its time to
let rip now. The game has a lot of issues the first being that the
grappling and damage systems seem unreliable. A lot of the time who
wins a grapple seems to be really random, you try to pound the
buttons or press them at certain times and nothing quiet seems to
help your situation. Apparently the American instruction booklet
states that timing is key but in all honesty if there is some kind of
proper way to time things I have never really worked it out.
Weirdly your character can face in six different
directions, but can only attack in two of those directions. There is
no block and no real dodge so there’s not really anything you can
do defensively. Add to this that the hit detection seems to be a real
mess. When you’re fighting the big upright monsters punches and
tail whips hit well enough but don't work very well when your
fighting against short enemies. Sometimes it looks like your blows
really shouldn't be connecting and yet somehow they are. Soon you
will find that your kind of managing to get by but its not because
you have learned how to play the game its more like you have learned
a little bit of the games broken logic.
OK so its a little bit hard giving this game a
rating as it was a pretty big part of my childhood, it was a game I
invested a lot of time on and yet I want to be totally honest, this
game is a real mess, and for that reason I need to give it 3 out of
10. I don't think the game is without merit, there is in fact a lot
of things I like about the game but it really feels like it needed a
lot more work for it to be a good game. If you want to try the game
well it never came out in Europe, and American copies very rarely
seem to go up for sale so really you will probably be stuck with a
Japanese version and the prices are all over the place I have seen
fully boxed versions go for around £13 but some people seem to want
a lot more than this for it. Really I wouldn't worry that much there
are much better things to spend your cash on.
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