Saturday, 17 November 2018

My oppinion on Intelligent Cube and Jumping Flash being on the PlayStation Classic


OK so back to the PlayStation classic and my opinion on the games on it. For a start lets take a look at Intelligent Qube. Well you might have seen this game on the list of PlayStation games on the classic and shaken your head and gone ''what the heck is that'' well if your in Europe like I am then that might be because when the game was originally released here on the PlayStation it was released under the title Kurushi. Now I could lie and pretend that I had owned this game or that I had some story about how it was important to me to try and make this a good post but in total honesty the closest I ever got to this game was sampling it in a PlayStation Demo disc, it was a disc I remember also containing one of the Abe oddworld games but in all honesty all I ever did was have a few little go's on it and its not something that has really stuck with me. I can see why they would put it on the Classic, it was originally published by Sony and apparently it was very very popular in Japan. I guess with the fact that Sony published it would make it easy to get onto the system and well if your going by the idea that you want a full shooter a few RPG's a couple of puzzlers then this would definitely help you reach that kind of quota. I can hardly remember how the game worked so I am not very excited about it at all and I would personally have liked to have seen the space being used by a different title. 

One game I do have fond memories of though which has made it to the PlayStation classic is Jumping Flash, a game in which you play a metal high jumping rabbit in a 3D world. One of the things which makes this game interesting is that it was a very early PlayStation game coming out just after the machines release and has been described as an ancestor of as well as an early showcase for 3D graphics in console gaming. For me this game kind of represents a certain kind of game in a certain state at a certain point in time and this is kind of what I think these Mini Classic consoles are supposed to do, there supposed to capture and represent a particular point in video game history and the feel of a particular machine. It was generally well received by critics when it was released, it was praised for both its graphics as well as its unique 3D platforming game-play. This is a game that I am actually quiet happily surprised to see on the machine, but I can see why some people would argue for something else to take its place, something which has kind of been remembered by more people. There are plenty of games which are not on the machine which I would happily trade Jumping Flash for like Silent Hill and Symphony of the Night but there is certainly a lot of games I would throw off the machine before Jumping Flash.

I think my opinion on these two games probably showcases the real problem with these classic consoles, someone will probably read my opinion and go urgh why does he hold Jumping Flash in high regard and thinks it belongs while trying to get rid of Intelligent Qube, does this man not realize how great Intelligent Qube is and how much it represents the machine while others probably wonder what the heck either of these games are and thinks of Tekken and Ridge Racer when thinking about the PlayStation.

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